《帝国:权杖与文明》更新公告:诸君之疆土,皆因匠心而焕新
《帝国:权杖与文明》最新更新!优化将军雕像、出征调度、征兵加速等游戏体验,修复天降神谕、汉武帝等BUG,让统御更智能高效!立即查看详情!

尊敬的领主大人:
王朝工匠日夜雕琢,只为让您的征途更加顺畅!本次更新聚焦于游戏体验与操作逻辑的全面优化,在战场、内政与系统层面皆进行了精细调整。从出征调度到城内管理,我们希望让您在每一次指令、每一次征兵中,都能感受到更智能、更高效的统御体验。
优化内容:
1、优化将军雕像的阻挡判定,优化后会正确作为阻挡的建筑存在
2、优化出征时当前选中队伍的判定,以降低重复对同一队伍下达指令的可能
3、背包中过期的改名卡道具可以出售给商人
4、募兵所在赛季初会默认开启征兵加速
5、赛季结算后,本赛季的结算奖励预览会正确锁定
6、赠送商路时,返回的提示信息会更加明确
修复内容:
1、修复天降神谕描述回合和实际不符的问题
2、修复汉武帝指挥效果在重伤后未能正确移除的问题
3、修复华夏文明机变冷却时间和描述不符的问题
4、修复部分提示信息错误的问题
帝国从不止步于征战的喧嚣,也在不断打磨每一个细节的光芒。感谢您长期以来的关注与支持,您的反馈是帝国前行的动力。愿您在焕新的战场上继续书写传奇,统御文明,再创荣光!
《帝国权杖与文明》运营团队
尊敬的领主大人:
王朝工匠日夜雕琢,只为让您的征途更加顺畅!本次更新聚焦于游戏体验与操作逻辑的全面优化,在战场、内政与系统层面皆进行了精细调整。从出征调度到城内管理,我们希望让您在每一次指令、每一次征兵中,都能感受到更智能、更高效的统御体验。
优化内容:
1、优化将军雕像的阻挡判定,优化后会正确作为阻挡的建筑存在
2、优化出征时当前选中队伍的判定,以降低重复对同一队伍下达指令的可能
3、背包中过期的改名卡道具可以出售给商人
4、募兵所在赛季初会默认开启征兵加速
5、赛季结算后,本赛季的结算奖励预览会正确锁定
6、赠送商路时,返回的提示信息会更加明确
修复内容:
1、修复天降神谕描述回合和实际不符的问题
2、修复汉武帝指挥效果在重伤后未能正确移除的问题
3、修复华夏文明机变冷却时间和描述不符的问题
4、修复部分提示信息错误的问题
帝国从不止步于征战的喧嚣,也在不断打磨每一个细节的光芒。感谢您长期以来的关注与支持,您的反馈是帝国前行的动力。愿您在焕新的战场上继续书写传奇,统御文明,再创荣光!
《帝国权杖与文明》运营团队
Dear Lord,
The dynasty's craftsmen have been honing their skills day and night, all to make your journey smoother! This update focuses on comprehensive optimizations to the gaming experience and operational logic, with meticulous adjustments made to the battlefield, internal affairs, and system mechanics. From deployment scheduling to city management, we aim to provide you with a smarter and more efficient ruling experience in every command and every recruitment.
Optimizations:
Improved the blocking judgment of general statues, which will now correctly function as blocking structures.
Optimized the selection of troops during deployment to reduce the likelihood of repeatedly issuing commands to the same unit.
Expired rename card items in the backpack can now be sold to merchants.
Recruitment acceleration will be enabled by default at the start of a season.
After season settlement, the preview of settlement rewards for the current season will be correctly locked.
When gifting trade routes, the returned prompt message will be more explicit.
Fixes:
Fixed the discrepancy between the described rounds and the actual effect of the "Heaven's Decree" feature.
Fixed an issue where Emperor Wu of Han's command effect was not correctly removed after being severely wounded.
Fixed the inconsistency between the cooldown time and description of the Chinese civilization's "Adaptability" feature.
Fixed issues with incorrect prompt messages in certain scenarios.
The empire never rests on the clamor of conquest but continues to polish the brilliance of every detail. Thank you for your long-standing attention and support. Your feedback is the driving force behind the empire's progress. May you continue to write legends, command civilizations, and achieve new glories on the revitalized battlefield!
Operation Team of "Imperial Scepter and Civilization"
Dear Lord,
The dynasty's craftsmen have been honing their skills day and night, all to make your journey smoother! This update focuses on comprehensive optimizations to the gaming experience and operational logic, with meticulous adjustments made to the battlefield, internal affairs, and system mechanics. From deployment scheduling to city management, we aim to provide you with a smarter and more efficient ruling experience in every command and every recruitment.
Optimizations:
Improved the blocking judgment of general statues, which will now correctly function as blocking structures.
Optimized the selection of troops during deployment to reduce the likelihood of repeatedly issuing commands to the same unit.
Expired rename card items in the backpack can now be sold to merchants.
Recruitment acceleration will be enabled by default at the start of a season.
After season settlement, the preview of settlement rewards for the current season will be correctly locked.
When gifting trade routes, the returned prompt message will be more explicit.
Fixes:
Fixed the discrepancy between the described rounds and the actual effect of the "Heaven's Decree" feature.
Fixed an issue where Emperor Wu of Han's command effect was not correctly removed after being severely wounded.
Fixed the inconsistency between the cooldown time and description of the Chinese civilization's "Adaptability" feature.
Fixed issues with incorrect prompt messages in certain scenarios.
The empire never rests on the clamor of conquest but continues to polish the brilliance of every detail. Thank you for your long-standing attention and support. Your feedback is the driving force behind the empire's progress. May you continue to write legends, command civilizations, and achieve new glories on the revitalized battlefield!
Operation Team of "Imperial Scepter and Civilization"


