《幻灵降世录 :女巫的面纱》12月大型更新(2025/12/11)
《幻灵降世录:女巫的面纱》12月大型更新上线!新增士气系统、天赋技能、祝福遗物等核心玩法,优化战斗流程与错误修复。立即查看完整补丁说明!
\[以下内容为机器翻译。原始英文文本已附在文末供您参考。]
战术家们,你们好!
如果你喜欢 ,那现在就准备好迎接完整的补丁说明吧!我们希望你能喜欢本次更新带来的新功能与改进。在一切稳定后,我们将继续推进未来内容以及更多优化。请继续向我们提供反馈与支持!
CST: 2025年12月11日 晚上7点
PT:2025年12月10日 下午3点
ET:2025年12月10日 下午6点
CET:2025年12月11日 凌晨12点
KST:2025年12月11日 晚上8点
以下是我们在 1.2.12 版本中对游戏进行的一些更新内容:
新增士气提升系统
未参与远征的角色有机会获得两档增益:进取(Ambitious)与热忱(Enthusiastic)
进取增益
远征开始时获得一个职业技能
获得提升的战斗属性
热忱增益
远征开始时获得一个强化后的职业技能
两个初始技能得到强化
获得提升的战斗属性
新增天赋技能系统
为每位角色新增 2 个天赋被动技能
天赋被动将加入技能卡池
新增祝福遗物系统
遗物现在有机会以强化版的祝福遗物形式出现
祝福遗物将提供更强的效果
新增遗物交换器道具
遗物交换器可以将一个遗物替换为另一个随机遗物
遗物交换器可在商店购买
为部分被动技能触发时新增音效/视觉效果
将“随机”遭遇替换为“混沌”遭遇
新增相关遭遇事件
“混沌”遭遇不绑定特定奖励,可能出现分岔路遭遇中原本无法获得的奖励
祝福版“混沌”遭遇将根据骰子结果给予额外奖励
通过减少敌人数与战斗对话,缩短部分战斗流程
对某些遭遇事件减少了文本量与选择步骤,尤其是在你多次遇到这些事件时。
临时盟友现在也会受到多种效果影响
火之祭坛的强化(包括强力祝福效果)现在也适用于临时盟友
“磨损”与“不均衡饮食”试炼效果现在也适用于临时盟友
即使敌方单位有必定格挡几率,不可格挡攻击也将无法被格挡
提升来自火之祭坛的强力祝福(剑、枪、弓)的音效/视觉效果
遗物遭遇现在有机会提供法杖遗物碎片的选择
合并“伙伴值”遭遇与“祝福符号”遭遇
相应调整奖励内容
工坊现在与试炼之厅同时解锁,不再需要完成一次试炼远征后才开放
解锁试炼后即可制作饰品,并会免费获得一个魔力核心
战斗菜单滚动时光标将循环,而非停在首项或末项
手柄现在新增“切换武器”与“等待/防御”指令的专用快捷键
修复了生命之树被巨兽“冲撞”技能移动后,其交互图标会显示在错误格子的问题
修复特定情况下“反击”效果未正确触发的问题
修复了某些非战斗事件不会出现的问题
修复了当从商店获得“密谋者之戒”遗物时,“均衡之刃”道具会被折扣的问题;“均衡之刃”不可享受折扣
已修复一个问题:如果在之前的尝试中曾为自定义“旋转战场”按键绑定分配过同一个按键,但该尝试在完成前超时,那么之后将无法再次为其分配该按键。
感谢所有在游戏过程中报告问题或提供反馈的玩家。欢迎随时在 或我们的 分享你的想法与建议。
- ODS 团队
| | | | |
Hello, Tacticians!
If you enjoyed the , now is the time to get even more excited with the full patch notes! We hope you enjoy the new features and the improvements brought in this patch. Once everything looks nice and stable, we will be working on future items, as well as additional improvements. Please keep the feedback and support coming!
CST: Dec, 11, 2025, 7 AM
PT: Dec 10, 2025, 3 PM
ET: Dec 10, 2025, 6 PM
CET: Dec 11, 2025, 12 AM
KST: Dec 11, 2025, 8 AM
Here are some of the changes within version 1.2.12 that we’ve made to the game:
Added the new Morale Boost system
Characters who did not participate in expeditions have a chance to gain a 2-tiered buff: Ambitious and Enthusiastic
Ambitious buff
Obtain a class skill at the start of the expedition
Gain increased combat stats
Enthusiastic buff
Obtain an upgraded class skill at the start of the expedition
Two starting skills are upgraded
Gain increased combat stats
Added the Talent Skill system
Added 2 new Talent passives for each character
Talent passives are included in the skill card pool
Added the Blessed Relic system
Relics now have a chance to be given as an upgraded version as Blessed Relics
Blessed Relics provide enhanced effects
Added the Relic Exchanger item
Relic Exchanger replaces a relic with another random relic
Relic Exchanger can be purchased from the shop
Added audio/visual effects for some passive skills when they trigger
Changed the “Random” encounter to “Chaos” encounter
Added relevant new encounter events
“Chaos” encounters are not bound to specific rewards, meaning they could give rewards normally unavailable from Forked Road encounters
Blessed version of “Chaos” encounters will give an additional reward based on dice roll
Shortened some combat scenarios by reducing the number of enemies and combat dialogue lines
Reduced text and selection steps for certain encounters
Temporary allies now also receive various effects
Altar of Fire upgrades (including Greater Blessing effects) now apply to temporary allies as well
“Wear and Tear” and “Unbalanced Diet” trial effects now apply to temporary allies as well
Unguardable attacks will no longer be guarded even if the enemy unit has a guaranteed Guard chance
Improved audio/visual effects for Greater Blessings (sword, spear, and bow) from the Altar of Fire
Relic encounters now have a chance to grant a choice of a piece of the staff relic
Combined the “Partnership Points” encounter and the “Blessed Signs” encounter
Rewards have been adjusted accordingly
The Workshop now unlocks alongside Chamber of Trials, instead of after beating a Trial expedition
It is now possible to craft an accessory as soon as you unlock Trials, with the Mana Core given for free
When scrolling through the combat menu, the cursor now cycles in a loop instead of ending at the first/last option
Controllers now have dedicated hot keys for “Swap Weapons” and “Wait”/“Defend” commands
Fixed the issue where the Tree of Life’s interaction icon showed on incorrect tiles, if it was moved by the Behemoth’s “Crashing Ram” skill
Fixed the issue where the “Counterstrike” effects were not properly applied under certain conditions
Fixed the issue where certain non-combat events did not appear
Fixed the issue where the "Blade of Balance" item would get discounted if the "Conspirator's Ring" relic was acquired from the shop; "Blade of Balance" cannot be discounted
Fixed the issue where you could not assign a key for custom "Rotate Battlefield" keybind, if the same key was assigned in a previous attempt that timed out before completing
We appreciate everyone who reported any bugs or issues that they came across during their gameplay. Please feel free to share your thoughts and suggestions with us on our or .
- ODS Team
| | | | |




