《水星堕落》PACK Development
探索《水星堕落》开发者新作PACK:第一人称清洁模拟游戏,机器人修复人类遗迹,Early Access即将上线!
Howdy Folks!
As you may, or may not know, I'm currently developing {链接已删除}. I’ve had a few people ask me why I’m working on such a different kind of game so I thought I would provide an answer for anyone curious.
I began development of Mercury Fallen in late 2016 and it was released into early access in late 2017. In late 2023, after many many updates, the game was released out of early access. The development of Mercury Fallen took a long time, but as a solo developer I’m proud of what I created. I learned a lot about game development, but also a lot about project management.
Two major things I learned are scope and scale. I had a general goal in mind when I began developing Mercury Fallen, but the scope wasn’t entirely clear which led to some longer development times and uncertainties along the way. The game also changed course based on player feedback, which was expected and great to have community involvement. Mercury Fallen became bigger and took longer than expected. There were many times where it was hard to know what “finished” meant for Mercury Fallen as new features could have continued to be piled on indefinitely. On a personal level I wanted to complete Mercury Fallen and work on something different, something with a smaller scope and scale.
{链接已删除} is a first person cleaning simulation game where you take on the role of a robot cleaning and restoring various locations after the fall of mankind. PACK was better planned out from the beginning to have a more clear scope and a smaller scale.
As the game is broken into separate levels I was able to pre-determine the amount of content I wanted to deliver. Even before I started serious development, I already had a sense of what “finished” meant. I know the general scale of the game and, for the most part, what it will take to complete.
So basically I’m working on PACK because it’s another genre of game that I personally enjoy and a project with more clearly defined goals. I’m super excited about PACK and I can’t wait to release it into Early Access for all of you to enjoy.
If you have any questions regarding the development of PACK or questions about the game development process then be sure to reach here on Steam or on the PACK .
Because I too like pretty pictures, here is a work in progress screenshot from one of the levels coming in the Early Access Release.

If you want to help support development you can for as little as $1. Exclusive benefits include early access to development builds of the game.
Be sure to check out the PACK demo and {链接已删除}.
Follow P.A.C.K. | {链接已删除} |
Thanks everyone for the amazing support!
- 14月热游更新一览:多款头部游戏迎周年庆版本
- 2回忆录:在《热血传奇》风靡的年代,有多少穷小子被困在新手村出不去?
- 3《天堂:经典》4月新服是否值得继续?新/老服的搬砖规划与建议
- 4双厨狂喜!暴雪官宣《守望先锋》与《暗黑4》再次联动
- 598%好评如潮!地下城肉鸽《吸血鬼爬行者》是我觉得4月最好玩的游戏!
- 6魔兽世界时光服胜利旌旗、深渊符文和黑心升至232等级,属性超越TOC饰品!
- 7两女童游戏累计充值86次,金额超3万!腾讯:可退70%
- 8联动《EVA》!《最终幻想14》8.0资料片定档2027年1月上线
- 9提升 50%,消息称苹果 iPhone 18 标准版配 12GB 内存
- 10原IP角色登场!二次元MMO《七大罪:起源》迎来首次大更新


