《幻灵降世录 :女巫的面纱》二月重大更新(2026年2月19日)
《幻灵降世录:女巫的面纱》2026年2月重大更新!新增快速远征、幻影竞技场模式,支持敌人精通等级调整,优化Roguelite循环。查看完整更新内容!
\[以下内容为机器翻译。原始英文文本已附在文末供您参考。]
你好,战术家们!
正如我们在中提到的,本次更新将带来更快速的 Roguelite 游戏循环、在“试炼”之外调整难度的全新方式,以及一个可以使用你最喜欢构筑挑战不同战斗的新模式。欢迎大家继续给予我们反馈与支持!
CST:2026年2月19日 上午7点
PT:2026年2月18日 下午3点
ET:2026年2月18日 下午6点
CET:2026年2月19日 凌晨12点
KST:2026年2月19日 上午8点
以下是版本 1.3.XX 的部分更新内容:
新增「快速远征」功能
通关第3幕至少一次后解锁「快速远征」
可在“出发(Set Out)”界面切换是否开启快速远征

快速远征中的战斗与事件数量更少,但我们对多项强化效果与奖励进行了调整,以确保最终强度与普通远征相近
新增了快速远征专属的非战斗事件
新增通过“敌人精通等级”滑动条调整难度
可为远征与幻影竞技场设置敌人精通等级,从而创建不依赖试炼条件的挑战
敌人精通等级采用多段滑动条进行调整,会影响除移动力外的所有敌方属性

敌人精通等级可与试炼同时使用;在这种情况下,敌人精通等级将以对应试炼等级的最低值为准

新增「幻影竞技场」
幻影竞技场模式允许你保存一次远征通关后的构筑,并用于挑战其他战斗场景

完成远征后,可选择将当前构筑保存,用于幻影竞技场

幻影竞技场战斗同样可调整敌人精通等级
新增7个游戏内支线挑战及对应奖励,专用于幻影竞技场内容
优化了对话事件中出现选项时的操作逻辑,避免误触导致立即选择
提升了玩家召唤的“堕落单位”的属性
在试炼等级修正说明中新增敌人精通等级相关说明文本

调整了单位信息窗口的显示区域,避免属性数值出现换行问题
修复了 Evie 装备技能“复苏之颂”提供经验值低于预期的问题
修复了 Marco 的“战斗大师”技能触发时,仅显示效果而未显示相关文本的问题
修复了 Fontaine 在装备长枪时触发“射程大师”技能效果无法正确显示的问题
修复了部分环境反应效果显示异常的问题
修复了天赋技能在图鉴中未标记为已获得的问题
即使此前已获得天赋技能,更新后仍需再次获得一次才能补全图鉴条目修复了在拥有士气提升系统中“野心勃勃”或“热情高涨”增益的角色,在远征开始时技能选择列表中部分技能未显示的问题
修复了“幽魂守卫”遗物在特定条件下无法正常生效的问题
修复了“渡鸦契约”遗物有时会为未装备武器提供祝福的问题
修复了在某些战斗中,撤销操作会移除飓风生成的地块标记的问题
修复了使用手柄操作界面时,在特定条件下“火焰祭坛”显示错误效果的问题
修复了在特定情况下,使用 Fontaine 的“射程大师”效果攻击 Sable 时,Sable 会在未行动的情况下直接结束回合的问题
修复了 Karlotta 第三种战斗变体中,试炼效果提供的敌方属性加成未正确应用于复活的巨人单位的问题
修复了 Rosalina 的天赋技能“光之仲裁者”会对大型敌人造成多次伤害的问题
修复了在地图目的地节点可一次性获得多个遗物的问题
修复了在 Elena 的“连环射击”蓄力阶段,如果对当时作出的战斗事件决策进行了撤销操作,可能导致部分战斗事件无法正常完成的问题。
感谢所有在游戏过程中反馈问题与错误的玩家。欢迎通过我们的 Steam 讨论区或 Discord 服务器与我们分享您的想法与建议。
— ODS 团队
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Hello, Tacticians!
As noted in the , we are bringing new features for a faster roguelite gameplay loop, a new way to tune up difficulty outside of Trials, and a new mode for taking on different battles with your favorite builds. Please keep the feedback and the support coming!
PT: Feb 18, 2026, 3 PM
ET: Feb 18, 2026, 6 PM
CET: Feb 19, 2026, 12 AM
CST: Feb 19, 2026, 7 AM
KST: Feb 19, 2026, 8 AM
Here are some of the changes within version 1.3.XX that we’ve made to the game:
Added the Quick Expedition feature
Quick Expedition will be unlocked after you clear through Act 3 at least once
You can toggle Quick Expedition in the Set Out screen

Quick Expeditions have less battles and events, but we’ve adjusted various power-ups and rewards to keep the final power level to be similar to regular expeditions
We also added a non-combat event specific to the Quick Expedition mode
Added difficulty adjustment with the Enemy Mastery Level slider
You can set the Enemy Mastery Level for expeditions and the Phantom Arena, being able to create challenges that are not tied to Trial conditions
Enemy Mastery Level is set with a multi-step adjustment slider, which affects all enemy stats except for Movement

Enemy Mastery Level setting can be applied together with Trials; in this case, the enemy Mastery Level for the specific Trial level will be the minimum

Added the Phantom Arena
Phantom Arena is a mode where you can save your build from a completed expedition, and utilize it to take on various other combat scenarios

When you complete an expedition, you can choose to save your build for use in the Phantom Arena

Enemy Mastery Level can also be adjusted for Phantom Arena battles
We also added 7 in-game Side Challenges and rewards for Phantom Arena content
Made improvements so that, when choices pop up during dialogue events, it would not result in an immediate selection
Raised the stats of Fallen units created by the player
Added text about Enemy Mastery Levels to the Trial Level Modifier info

Adjusted the display area within the Unit Info window so that stat values do not end up with a line break
Fixed the issue where Evie’s equipment ability, Hymn of Revival, gave less EXP than it should
Fixed the issue where, when Marco’s Battlemaster skill triggered, the effects would display without the relevant text
Fixed the issue where, if Fontaine’s Range Master skill was triggered while equipped with a pike, the relevant effects would not display properly
Fixed the issue where some environmental reaction effects did not display properly
Fixed the issue where the Talent Skills would not be marked as obtained in the Codex * Even if you obtained Talent Skills before, you need to obtain them again after the patch to fill the Codex entry
Fixed the issue where some skills did not show up on the skill selection list at the start of an expedition for characters with the Ambitious or the Enthusiastic buff from the Morale Boost system
Fixed the issue where the Wraith Guardian relic would not function properly under certain conditions
Fixed the issue where the Raven Contract relic would sometimes provide blessings for weapons not equipped by any of your units
Fixed the issue where undoing would remove tile markers for cyclones spawned in certain battles
Fixed the issue where the Altar of Fire would sometimes display incorrect effects, under certain conditions while interacting with the UI using a controller
Fixed the issue where, under certain circumstances, attacking Sable with Fontaine’s Range Master effect would make Sable end her turn without taking any action
Fixed the issue in Karlotta’s 3rd battle variant, where the enemy stat boost from Trial effects did not apply to the giant when it was revived
Fixed the issue where Rosalina’s Talent Skill, Arbiter of Light, would damage large enemies multiple times
Fixed the issue where you could obtain multiple relics at once at the Map Destination node
Fixed the issue where some combat events could not be properly completed, if an undo was used for a combat event decision made during Elena's Shooting Spree windup
We appreciate everyone who reported any bugs or issues that they came across during their gameplay. Please feel free to share your thoughts and suggestions with us on our or .
- ODS Team
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